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主页 / user-42348

guettli's questions

Martin Hope
guettli
Asked: 2022-03-12 04:57:02 +0800 CST

Chromium:奇怪的合理布局

  • 1

使用 Chrome 看起来不错:

chrome-fine--不合理

但是对于 Chromium,它看起来很奇怪:

铬 - 策略调整布局

版本:

Google Chrome 99.0.4844.51(官方版本)(64 位)

Chromium 98.0.4758.102(Offizieller 构建)快照(64 位)

网址:https ://thomas-guettler.de/tmp/peacefood.coffee-and-sugar.club.html

同样奇怪的合理布局在我们的本地 Gitlab 中。

可能是什么原因?

顺便说一句,它也发生在快速入门页面上。

chromium
  • 2 个回答
  • 84 Views
Martin Hope
guettli
Asked: 2022-01-15 03:09:58 +0800 CST

Chromium 视频通话:背景模糊 -> CPU 风扇

  • 2

如果我在 Chromium 的视频通话中使用“模糊背景”功能,那么 CPU 风扇会变得非常响亮。

我有相当新的联想笔记本电脑。

也许 Chromium 不能使用硬件加速。

的输出chrome://gpu


Graphics Feature Status
Canvas: Hardware accelerated
Canvas out-of-process rasterization: Disabled
Compositing: Hardware accelerated
Multiple Raster Threads: Enabled
Out-of-process Rasterization: Disabled
OpenGL: Enabled
Rasterization: Software only. Hardware acceleration disabled
Raw Draw: Disabled
Skia Renderer: Enabled
Video Decode: Software only. Hardware acceleration disabled
Video Encode: Software only. Hardware acceleration disabled
Vulkan: Disabled
WebGL: Hardware accelerated
WebGL2: Hardware accelerated
Driver Bug Workarounds
clear_uniforms_before_first_program_use
count_all_in_varyings_packing
enable_webgl_timer_query_extensions
exit_on_context_lost
disabled_extension_GL_KHR_blend_equation_advanced
disabled_extension_GL_KHR_blend_equation_advanced_coherent
Problems Detected
Accelerated video encode has been disabled, either via blocklist, about:flags or the command line.
Disabled Features: video_encode
Accelerated video decode has been disabled, either via blocklist, about:flags or the command line.
Disabled Features: video_decode
Clear uniforms before first program use on all platforms: 124764, 349137
Applied Workarounds: clear_uniforms_before_first_program_use
Mesa drivers in Linux handle varyings without static use incorrectly: 333885
Applied Workarounds: count_all_in_varyings_packing
Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent)
Expose WebGL's disjoint_timer_query extensions on platforms with site isolation: 808744, 870491
Applied Workarounds: enable_webgl_timer_query_extensions
Some drivers can't recover after OUT_OF_MEM and context lost: 893177
Applied Workarounds: exit_on_context_lost
ANGLE Features
allow_compressed_formats (Frontend workarounds): Enabled: true
Allow compressed formats
disable_anisotropic_filtering (Frontend workarounds): Disabled
Disable support for anisotropic filtering
disable_program_binary (Frontend features) anglebug:5007: Disabled: IsPowerVrRogue(functions)
Disable support for GL_OES_get_program_binary
disable_program_caching_for_transform_feedback (Frontend workarounds): Disabled: IsAndroid() && isQualcomm
On some GPUs, program binaries don't contain transform feedback varyings
enableCompressingPipelineCacheInThreadPool (Frontend workarounds) anglebug:4722: Disabled: false
Enable compressing pipeline cache in thread pool.
enableProgramBinaryForCapture (Frontend features) anglebug:5658: Disabled
Even if FrameCapture is enabled, enable GL_OES_get_program_binary
enable_capture_limits (Frontend features) anglebug:5750: Disabled
Set the context limits like frame capturing was enabled
forceInitShaderVariables (Frontend features): Disabled
Force-enable shader variable initialization
forceRobustResourceInit (Frontend features) anglebug:6041: Disabled
Force-enable robust resource init
lose_context_on_out_of_memory (Frontend workarounds): Enabled: true
Some users rely on a lost context notification if a GL_OUT_OF_MEMORY error occurs
scalarize_vec_and_mat_constructor_args (Frontend workarounds) 1165751: Disabled: false
Always rewrite vec/mat constructors to be consistent
add_and_true_to_loop_condition (OpenGL workarounds): Disabled: IsApple() && isIntel
Calculation of loop conditions in for and while loop has bug
adjust_src_dst_region_for_blitframebuffer (OpenGL workarounds) 830046: Enabled: IsLinux() || (IsAndroid() && isNvidia) || (IsWindows() && isNvidia) || (IsApple() && functions->standard == STANDARD_GL_ES)
Many platforms have issues with blitFramebuffer when the parameters are large.
allow_clear_for_robust_resource_init (OpenGL workarounds) 883276: Disabled: IsApple()
Using glClear for robust resource initialization is buggy on some drivers and leads to texture corruption. Default to data uploads except on MacOS where it is very slow.
allow_etc_formats (OpenGL workarounds): Enabled: isIntel && !IsSandyBridge(device) && !IsIvyBridge(device) && !IsHaswell(device)
Enable ETC2/EAC on desktop OpenGL
always_call_use_program_after_link (OpenGL workarounds) 110263: Enabled: true
Always call useProgram after a successful link to avoid a driver bug
avoid_1_bit_alpha_texture_formats (OpenGL workarounds): Disabled: functions->standard == STANDARD_GL_DESKTOP && isAMD
Issue with 1-bit alpha framebuffer formats
avoid_dxt1_srgb_texture_format (OpenGL workarounds): Disabled
Replaces DXT1 sRGB with DXT1 sRGB Alpha as a driver bug workaround.
bind_transform_feedback_buffer_before_bind_buffer_range (OpenGL workarounds) anglebug:5140: Disabled: IsApple()
Bind transform feedback buffers to the generic binding point before calling glBindBufferBase or glBindBufferRange.
chunked_texture_upload (OpenGL workarounds) 1181068: Disabled: IsApple()
Upload texture data in <120kb chunks to work around Mac driver hangs and crashes.
clamp_array_access (OpenGL workarounds) anglebug:2978: Disabled: IsAndroid() || isAMD || !functions->hasExtension("GL_KHR_robust_buffer_access_behavior")
Clamp uniform array access to avoid reading invalid memory.
clamp_frag_depth (OpenGL workarounds): Disabled: isNvidia
gl_FragDepth is not clamped correctly when rendering to a floating point depth buffer
clamp_msc_rate (OpenGL workarounds) 1042393: Disabled: IsLinux() && IsWayland()
Some drivers return bogus values for GetMscRate, so we clamp it to 30Hz
clamp_point_size (OpenGL workarounds): Disabled: IsAndroid() || isNvidia
The point size range reported from the API is inconsistent with the actual behavior
clear_to_zero_or_one_broken (OpenGL workarounds) 710443: Disabled: IsApple() && isIntel && GetMacOSVersion() < OSVersion(10, 12, 6)
Clears when the clear color is all zeros or ones do not work.
clip_src_region_for_blitframebuffer (OpenGL workarounds) 830046: Disabled: IsApple() || (IsLinux() && isAMD)
Issues with blitFramebuffer when the parameters don't match the framebuffer size.
decode_encode_srgb_for_generatemipmap (OpenGL workarounds) anglebug:4646: Disabled: IsApple()
Decode and encode before generateMipmap for srgb format textures.
disable_blend_func_extended (OpenGL workarounds) anglebug:1085: Enabled: isAMD || isIntel
ARB_blend_func_extended does not pass the tests
disable_draw_buffers_indexed (OpenGL workarounds): Disabled: IsWindows() && isAMD
Disable OES_draw_buffers_indexed extension.
disable_gpu_switching_support (OpenGL workarounds) 1091824: Disabled: isDualGPUMacWithNVIDIA
Disable GPU switching support (use only the low-power GPU) on older MacBook Pros.
disable_mutlisampled_render_to_texture (OpenGL workarounds) anglebug:2894: Disabled: IsAndroid() || isAdreno4xxOnAndroidLessThan51 || isAdreno4xxOnAndroid70 || isAdreno5xxOnAndroidLessThan70 || isAdreno5xxOnAndroid71 || isLinuxVivante
Many drivers have bugs when using GL_EXT_multisampled_render_to_texture
disable_native_parallel_compile (OpenGL workarounds) 1094869: Disabled: isTSANBuild && IsLinux() && isNvidia
Do not use native KHR_parallel_shader_compile even when available.
disable_semaphore_fd (OpenGL workarounds) 1046462: Disabled: IsLinux() && isAMD && isMesa && mesaVersion < (std::array<int, 3>{19, 3, 5})
Disable GL_EXT_semaphore_fd extension
disable_sync_control_support (OpenGL workarounds) 1137851: Enabled: IsLinux() && isIntel && isMesa && mesaVersion[0] == 20
Speculative fix for issues on Linux/Wayland where exposing GLX_OML_sync_control renders Chrome unusable
disable_timestamp_queries (OpenGL workarounds) 811661: Disabled: (IsLinux() && isVMWare) || (IsAndroid() && isNvidia) || (IsAndroid() && GetAndroidSdkLevel() < 27 && IsAdreno5xxOrOlder(functions)) || (IsAndroid() && IsMaliT8xxOrOlder(functions)) || (IsAndroid() && IsMaliG31OrOlder(functions))
Disable GL_EXT_disjoint_timer_query extension
disable_worker_contexts (OpenGL workarounds) 849576: Disabled: (IsWindows() && (isIntel || isAMD)) || (IsLinux() && isNvidia) || IsIOS() || IsAndroid() || IsAndroidEmulator(functions)
Some tests have been seen to fail using worker contexts
do_while_glsl_causes_gpu_hang (OpenGL workarounds) 644669: Disabled: IsApple() && functions->standard == STANDARD_GL_DESKTOP && GetMacOSVersion() < OSVersion(10, 11, 0)
Some GLSL constructs involving do-while loops cause GPU hangs
does_srgb_clears_on_linear_framebuffer_attachments (OpenGL workarounds): Enabled: isIntel || isAMD
Issue clearing framebuffers with linear attachments when GL_FRAMEBUFFER_SRGB is enabled
dont_initialize_uninitialized_locals (OpenGL workarounds) anglebug:2046: Disabled: IsAndroid() && isQualcomm
Initializing uninitialized locals caused odd behavior in a few WebGL 2 tests
dont_relink_programs_in_parallel (OpenGL workarounds) anglebug:3045: Disabled: IsAndroid() || (IsWindows() && isIntel)
Relinking a program in parallel is buggy
dont_use_loops_to_initialize_variables (OpenGL workarounds) 809422: Disabled: (IsAndroid() && isQualcomm) || (isIntel && IsApple())
For loops used to initialize variables hit native GLSL compiler bugs
emulate_abs_int_function (OpenGL workarounds) 642227: Disabled: IsApple() && isIntel
abs(i) where i is an integer returns unexpected result
emulate_atan_2_float (OpenGL workarounds) 672380: Disabled: isNvidia
atan(y, x) may return a wrong answer
emulate_copyteximage2d_from_renderbuffers (OpenGL workarounds) anglebug:4674: Disabled: IsApple() && functions->standard == STANDARD_GL_ES && !(isAMD && IsWindows())
CopyTexImage2D spuriously returns errors on iOS when copying from renderbuffers.
emulate_immutable_compressed_texture_3d (OpenGL workarounds) 1060012: Disabled: isQualcomm
Use non-immutable texture allocation to work around a driver bug.
emulate_isnan_float (OpenGL workarounds) 650547: Disabled: isIntel && IsApple() && IsSkylake(device) && GetMacOSVersion() < OSVersion(10, 13, 2)
Using isnan() on highp float will get wrong answer
emulate_max_vertex_attrib_stride (OpenGL workarounds) anglebug:1936: Disabled: IsLinux() && functions->standard == STANDARD_GL_DESKTOP && isAMD
Some drivers return 0 when MAX_VERTEX_ATTRIB_STRIED queried
emulate_pack_skip_rows_and_pack_skip_pixels (OpenGL workarounds) anglebug:4849: Disabled: IsApple() && (isAMD || isIntel || isNvidia)
GL_PACK_SKIP_ROWS and GL_PACK_SKIP_PIXELS are ignored in Apple's OpenGL driver.
emulate_primitive_restart_fixed_index (OpenGL workarounds) anglebug:3997: Disabled: functions->standard == STANDARD_GL_DESKTOP && functions->isAtLeastGL(gl::Version(3, 1)) && !functions->isAtLeastGL(gl::Version(4, 3))
When GL_PRIMITIVE_RESTART_FIXED_INDEX is not available, emulate it with GL_PRIMITIVE_RESTART and glPrimitiveRestartIndex.
finish_does_not_cause_queries_to_be_available (OpenGL workarounds): Disabled: functions->standard == STANDARD_GL_DESKTOP && isNvidia
glFinish doesn't cause all queries to report available result
flush_before_delete_texture_if_copied_to (OpenGL workarounds) anglebug:4267: Disabled: IsApple() && isIntel
Some drivers track CopyTex{Sub}Image texture dependencies incorrectly. Flush before glDeleteTextures in this case
flush_on_framebuffer_change (OpenGL workarounds) 1181068: Disabled: IsApple() && Has9thGenIntelGPU(systemInfo)
Switching framebuffers without a flush can lead to crashes on Intel 9th Generation GPU Macs.
init_fragment_output_variables (OpenGL workarounds) 1171371: Disabled: IsAdreno42xOr3xx(functions)
No init gl_FragColor causes context lost
initialize_current_vertex_attributes (OpenGL workarounds): Disabled: isNvidia
During initialization, assign the current vertex attributes to the spec-mandated defaults
keep_buffer_shadow_copy (OpenGL workarounds): Disabled: !CanMapBufferForRead(functions)
Maintain a shadow copy of buffer data when the GL API does not permit reading data back.
max_3d_array_texture_size_1024 (OpenGL workarounds) 927470: Disabled: limitMaxTextureSize
Limit max 3d texture size and max array texture layers to 1024 to avoid system hang
max_msaa_sample_count_4 (OpenGL workarounds) 797243: Disabled: IsAndroid() || (IsApple() && (isIntel || isAMD || isNvidia))
Various rendering bugs have been observed when using higher MSAA counts
max_texture_size_limit_4096 (OpenGL workarounds) 927470: Disabled: IsAndroid() || limitMaxTextureSize
Limit max texture size to 4096 to avoid frequent out-of-memory errors
pack_last_row_separately_for_padding_inclusion (OpenGL workarounds) anglebug:1512: Disabled: IsApple() || isNvidia
When uploading textures from an pack buffer, some drivers count an extra row padding
pack_overlapping_rows_separately_pack_buffer (OpenGL workarounds): Disabled: isNvidia
In the case of packing to a pixel pack buffer, pack overlapping rows row by row
pre_add_texel_fetch_offsets (OpenGL workarounds) 642605: Disabled: IsApple() && isIntel
Intel Mac drivers mistakenly consider the parameter position of nagative vaule as invalid even if the sum of position and offset is in range, so we need to add workarounds by rewriting texelFetchOffset(sampler, position, lod, offset) into texelFetch(sampler, position + offset, lod).
promote_packed_formats_to_8_bit_per_channel (OpenGL workarounds) anglebug:5469: Disabled: IsApple() && hasAMD
Packed color formats are buggy on Macs with AMD GPUs
query_counter_bits_generates_errors (OpenGL workarounds) anglebug:3027: Disabled: IsNexus5X(vendor, device)
Drivers generate errors when querying the number of bits in timer queries
read_pixels_using_implementation_color_read_format (OpenGL workarounds) anglebug:4214: Disabled: !isIntel && functions->standard == STANDARD_GL_ES && functions->isAtLeastGLES(gl::Version(3, 1)) && functions->hasGLESExtension("GL_EXT_texture_norm16")
Quite some OpenGL ES drivers don't implement readPixels for RGBA/UNSIGNED_SHORT from EXT_texture_norm16 correctly
reapply_ubo_bindings_after_using_binary_program (OpenGL workarounds) anglebug:1637: Disabled: isAMD || IsAndroid()
Some drivers forget about UBO bindings when using program binaries
regenerate_struct_names (OpenGL workarounds) 403957: Disabled: IsApple()
All Mac drivers do not handle struct scopes correctly. This workaround overwrites a structname with a unique prefix.
remove_dynamic_indexing_of_swizzled_vector (OpenGL workarounds) 709351: Disabled: IsApple() || IsAndroid() || IsWindows()
Dynamic indexing of swizzled l-values doesn't work correctly on various platforms.
remove_invarient_and_centroid_for_essl3 (OpenGL workarounds): Disabled: functions->isAtMostGL(gl::Version(4, 1)) || (functions->standard == STANDARD_GL_DESKTOP && isAMD)
Fix spec difference between GLSL 4.1 or lower and ESSL3
reset_teximage2d_base_level (OpenGL workarounds) 705865: Disabled: IsApple() && isIntel && GetMacOSVersion() >= OSVersion(10, 12, 4)
Reset texture base level before calling glTexImage2D to work around pixel comparison failure.
rewrite_float_unary_minus_operator (OpenGL workarounds) 308366: Disabled: IsApple() && isIntel && GetMacOSVersion() < OSVersion(10, 12, 0)
Using '-<float>' will get wrong answer
rewrite_repeated_assign_to_swizzled (OpenGL workarounds): Disabled: isNvidia
Repeated assignment to swizzled values inside a GLSL user-defined function have incorrect results
rewrite_row_major_matrices (OpenGL workarounds) anglebug:2273: Disabled: false
Rewrite row major matrices in shaders as column major as a driver bug workaround
rgb_dxt1_textures_sample_zero_alpha (OpenGL workarounds) anglebug:3729: Disabled: IsApple()
Sampling BLACK texels from RGB DXT1 textures returns transparent black on Mac.
rgba4_is_not_supported_for_color_rendering (OpenGL workarounds): Enabled: functions->standard == STANDARD_GL_DESKTOP && isIntel
GL_RGBA4 is not color renderable
sanitize_amdgpu_renderer_string (OpenGL workarounds) 1181193: Disabled: IsLinux() && hasAMD
Strip precise kernel and DRM version information from amdgpu renderer strings.
set_primitive_restart_fixed_index_for_draw_arrays (OpenGL workarounds) anglebug:3997: Disabled: features->emulatePrimitiveRestartFixedIndex.enabled && IsApple() && isIntel
Some drivers discard vertex data in DrawArrays calls when the fixed primitive restart index is within the number of primitives being drawn.
set_zero_level_before_generating_mipmap (OpenGL workarounds): Disabled: IsApple()
glGenerateMipmap fails if the zero texture level is not set on some Mac drivers.
shift_instanced_array_data_with_offset (OpenGL workarounds) 1144207: Disabled: IsApple() && IsIntel(vendor) && !IsHaswell(device)
glDrawArraysInstanced is buggy on certain new Mac Intel GPUs
sync_vertex_arrays_to_default (OpenGL workarounds) anglebug:5577: Disabled: !nativegl::SupportsVertexArrayObjects(functions)
Only use the default VAO because of missing support or driver bugs
unbind_fbo_before_switching_context (OpenGL workarounds) 1181193: Disabled: IsPowerVR(vendor)
Imagination GL drivers are buggy with context switching.
unfold_short_circuits (OpenGL workarounds) anglebug:482: Disabled: IsApple()
Mac incorrectly executes both sides of && and || expressions when they should short-circuit.
unpack_last_row_separately_for_padding_inclusion (OpenGL workarounds) anglebug:1512: Disabled: IsApple() || isNvidia
When uploading textures from an unpack buffer, some drivers count an extra row padding
unpack_overlapping_rows_separately_unpack_buffer (OpenGL workarounds): Disabled: isNvidia
In the case of unpacking from a pixel unpack buffer, unpack overlapping rows row by row
unsized_srgb_read_pixels_doesnt_transform (OpenGL workarounds) 565179: Disabled: IsAndroid() && isQualcomm
Drivers returning raw sRGB values instead of linearized values when calling glReadPixels on unsized sRGB texture formats
use_unused_blocks_with_standard_or_shared_layout (OpenGL workarounds): Disabled: (IsApple() && functions->standard == STANDARD_GL_DESKTOP) || (IsLinux() && isAMD)
Unused std140 or shared uniform blocks will be treated as inactive
vertex_id_does_not_include_base_vertex (OpenGL workarounds): Disabled: IsApple() && isAMD
gl_VertexID in GLSL vertex shader doesn't include base vertex value
Version Information
Data exported   2022-01-14T11:07:51.645Z
Chrome version  Chrome/97.0.4692.71
Operating system    Linux 5.13.0-25-generic
Software rendering list URL https://chromium.googlesource.com/chromium/src/+/adefa7837d02a07a604c1e6eff0b3a09422ab88d/gpu/config/software_rendering_list.json
Driver bug list URL https://chromium.googlesource.com/chromium/src/+/adefa7837d02a07a604c1e6eff0b3a09422ab88d/gpu/config/gpu_driver_bug_list.json
ANGLE commit id unknown hash
2D graphics backend Skia/97 b4d28b2f35396ae4dd69338254415066629dfd25
Command Line    /snap/chromium/1864/usr/lib/chromium-browser/chrome --password-store=basic --flag-switches-begin --flag-switches-end --origin-trial-disabled-features=CaptureHandle
Driver Information
Initialization time 1126
In-process GPU  false
Passthrough Command Decoder true
Sandboxed   false
GPU0    VENDOR= 0x0000 [Google Inc. (Intel)], DEVICE=0x0000 [ANGLE (Intel, Mesa Intel(R) UHD Graphics (TGL GT1), OpenGL 4.6 (Core Profile) Mesa 20.0.8)] *ACTIVE*
Optimus false
AMD switchable  false
Driver vendor   Mesa
Driver version  20.0.8
GPU CUDA compute capability major version   0
Pixel shader version    1.00
Vertex shader version   1.00
Max. MSAA samples   16
Machine model name  
Machine model version   
GL_VENDOR   Google Inc. (Intel)
GL_RENDERER ANGLE (Intel, Mesa Intel(R) UHD Graphics (TGL GT1), OpenGL 4.6 (Core Profile) Mesa 20.0.8)
GL_VERSION  OpenGL ES 2.0.0 (ANGLE 2.1.0 git hash: unknown hash)
GL_EXTENSIONS   GL_ANGLE_base_vertex_base_instance GL_ANGLE_client_arrays GL_ANGLE_compressed_texture_etc GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_multiview_multisample GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_external_update GL_ANGLE_texture_rectangle GL_ANGLE_translated_shader_source GL_APPLE_clip_distance GL_ARB_sync GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_draw_elements_base_vertex GL_EXT_float_blend GL_EXT_frag_depth GL_EXT_gpu_shader5 GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_multisample_compatibility GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_shader_io_blocks GL_EXT_shader_texture_lod GL_EXT_shadow_samplers GL_EXT_texture_buffer GL_EXT_texture_compression_bptc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_cube_map_array GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_unpack_subimage GL_KHR_debug GL_KHR_parallel_shader_compile GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_NV_depth_buffer_float2 GL_NV_fence GL_NV_framebuffer_blit GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_NV_read_depth GL_NV_read_stencil GL_NV_shader_noperspective_interpolation GL_OES_compressed_EAC_R11_signed_texture GL_OES_compressed_EAC_R11_unsigned_texture GL_OES_compressed_EAC_RG11_signed_texture GL_OES_compressed_EAC_RG11_unsigned_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_compressed_ETC2_RGB8_texture GL_OES_compressed_ETC2_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture GL_OES_compressed_ETC2_sRGB8_alpha8_texture GL_OES_compressed_ETC2_sRGB8_texture GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_draw_elements_base_vertex GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_shader_image_atomic GL_OES_shader_io_blocks GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_3D GL_OES_texture_border_clamp GL_OES_texture_buffer GL_OES_texture_cube_map_array GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_texture_stencil8 GL_OES_vertex_array_object GL_WEBGL_video_texture
Disabled Extensions GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
Disabled WebGL Extensions   
Window system binding vendor    Google Inc. (Intel)
Window system binding version   1.5 (ANGLE 2.1.0 git hash: unknown hash)
Window system binding extensions    EGL_EXT_create_context_robustness EGL_KHR_create_context EGL_KHR_get_all_proc_addresses EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable EGL_ANGLE_create_context_backwards_compatible EGL_KHR_create_context_no_error EGL_NOK_texture_from_pixmap EGL_KHR_reusable_sync EGL_KHR_mutable_render_buffer
XDG_CURRENT_DESKTOP ubuntu:GNOME
XDG_SESSION_TYPE    x11
GDMSESSION  ubuntu-xorg
Ozone platform  x11
Direct rendering version    unknown
Reset notification strategy 0x8252
GPU process crash count 0
gfx::BufferFormats supported for allocation and texturing   R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, P010: not supported
Compositor Information
Tile Update Mode    One-copy
Partial Raster  Enabled
GpuMemoryBuffers Status
R_8 Software only
R_16    Software only
RG_88   Software only
RG_1616 Software only
BGR_565 Software only
RGBA_4444   Software only
RGBX_8888   Software only
RGBA_8888   Software only
BGRX_8888   Software only
BGRA_1010102    Software only
RGBA_1010102    Software only
BGRA_8888   Software only
RGBA_F16    Software only
YVU_420 Software only
YUV_420_BIPLANAR    Software only
P010    Software only
Display(s) Information
Info    Display[2785062953156675] bounds=[0,864 1536x864], workarea=[54,864 1482x864], scale=1.25, rotation=0, panel_rotation=0 internal.
Color space (all)   {primaries_d50_referred: [[0.5992, 0.3673], [0.3683, 0.5771], [0.1758, 0.1614]], transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Buffer format (all) BGRA_8888
SDR white level in nits 100
Bits per color component    8
Bits per pixel  24
Refresh Rate in Hz  60
Info    Display[42280620134498374] bounds=[0,0 1536x864], workarea=[0,0 1536x864], scale=1.25, rotation=0, panel_rotation=0 external.
Color space (all)   {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
Buffer format (all) BGRA_8888
SDR white level in nits 100
Bits per color component    8
Bits per pixel  24
Refresh Rate in Hz  60
Video Acceleration Information
Encoding    
Vulkan Information
Device Performance Information
Log Messages
[9685:9685:0113/094257.115852:ERROR:sandbox_linux.cc(378)] : InitializeSandbox() called with multiple threads in process gpu-process.
[9685:9685:0114/083906.479080:ERROR:shared_image_manager.cc(226)] : SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a non-existent mailbox.

如何在我的笔记本电脑上启用硬件加速?

版本:带有 X11 的 Ubuntu 21.04(不是 Wayland)

google-chrome
  • 1 个回答
  • 393 Views
Martin Hope
guettli
Asked: 2021-12-20 03:21:57 +0800 CST

超级键 u --> 像向上箭头

  • 5

我通过 CapsLock 制作了 Hyper-keygnome-tweaks

抱歉,我只有德语截图。“Feststelltaste”的意思是“CapsLock”

gnome-tweaks-capslock-de

现在我想映射

  • Hyper-u至Arrow-Up
  • Hyper-n至Arrow-Down
  • Hyper-i至Page-Up
  • Hyper-m至Page-down
  • Hyper-j至Pos1
  • Hyper-ö到End(在我的德语布局中,这个字符对“l”是正确的)

如果这可以通过在 $HOME 中进行配置来完成,那就太好了。

例如通过 .xmodmaprc

相关问题:使箭头向上/向下、Pos1、End、Del ... 更容易

欢迎任何解决方案

我对所有可行的解决方案持开放态度。也许有办法通过 eBPF 或自己的 uinput-device 解决这个问题?

背景

我喜欢当时的手指触摸打字。我对我为 aZ 设计的 QWERTZ 布局感到满意。但这些特殊的按键总是让我离开舒适的位置,将食指放在“F”和“J”上。

gnome
  • 2 个回答
  • 238 Views
Martin Hope
guettli
Asked: 2021-12-14 13:22:04 +0800 CST

使上/下箭头、Pos1、End、Del ... 更简单

  • 5

我用十个手指在“F”和“J”上打字。

通过这种方式,我可以使用 QWERTZ 布局快速轻松地键入字母表。

但是许多其他键很难触及。例如:

Pos1、End、Del、Arrow-Up/Down、Page-Up/Down、ESC、Backspace。

有没有办法让这些键可用,同时将指针保持在“F”和“J”上?

我对“A”到“Z”很满意,不想切换到不同的布局(例如Colemak)

也许通过使 CapsLock 成为一个新的修饰符,以便(例如)CapsLock-u 是向上箭头而 CapsLock-n 是向下箭头?

我使用 Ubuntu Linux。

我创建了一个后续问题:Hyper-key u --> Like Arrow-Up

更新

我找到了一个很好的解决方案:input-remapper。看我的小文章十个飞手指(触摸打字更舒服)

keyboard
  • 3 个回答
  • 267 Views
Martin Hope
guettli
Asked: 2021-11-25 02:26:40 +0800 CST

与 Chromium 共享屏幕:黑屏

  • 3

如果我想在 Chromium 中共享屏幕,我只会看到黑屏。

我可以共享屏幕,但其他参与者只能看到黑屏。

共享窗口或铬标签可以正常工作。

我使用 Ubuntu 21.10

铬共享屏幕

有没有办法让共享屏幕再次起作用?

它与 microsoft-teams 无关,因为如果我使用 slack 的 web 版本,这也是同样的问题。

Chromium    95.0.4638.69 (Offizieller Build) snap (64-Bit)
Überarbeitung   6a1600ed572fedecd573b6c2b90a22fe6392a410-refs/branch-heads/4638@{#984}
Betriebssystem  Linux
JavaScript  V8 9.5.172.25
User-Agent  Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/95.0.4638.69 Safari/537.36
Befehlszeile    /snap/chromium/1810/usr/lib/chromium-browser/chrome --password-store=basic --flag-switches-begin --flag-switches-end --origin-trial-disabled-features=CaptureHandle
Programmdateipfad   /snap/chromium/1810/usr/lib/chromium-browser/chrome
Profilpfad  /home/guettli/snap/chromium/common/chromium/Default
Varianten   c4c83305-6ce6e1ee
snap
  • 1 个回答
  • 591 Views
Martin Hope
guettli
Asked: 2021-03-14 05:12:47 +0800 CST

Gedit 默认为 Python 使用 TAB:How to change this for all Ubuntu users?

  • 3

如果我创建一个新的 Python 文件gedit,则默认使用 Tabs 作为缩进。

我确信我可以找到一种方法来配置 gedit 以将其更改为四个空格。

但我有不同的目标。

我希望将来为所有 Ubuntu 用户更改此设置。

如何为所有未来的 Ubuntu 用户(全球)改变这一点?

gnome
  • 2 个回答
  • 268 Views
Martin Hope
guettli
Asked: 2021-02-27 12:13:54 +0800 CST

Digikam:复制和粘贴图像

  • 1

我想将一些图像从 Digikam 复制到 Nautilus。

不知何故,我更喜欢 ctrl-c 和 ctrl-v 拖放。

Nautilus 中的上下文菜单是空的,尽管我在 Digikam 中选择并复制了一些文件。

我究竟做错了什么?

nautilus
  • 2 个回答
  • 274 Views
Martin Hope
guettli
Asked: 2021-01-22 06:28:15 +0800 CST

日历周不可见

  • 2

如果我单击日期,我想查看日历周。

在此处输入图像描述

此答案的解决方案不起作用gsettings set org.gnome.desktop.calendar show-weekdate true

calendar
  • 1 个回答
  • 81 Views
Martin Hope
guettli
Asked: 2021-01-19 05:58:09 +0800 CST

ALT+TAB 上可见的 CopyQ 窗口

  • 2

如果我使用 ALT+TAB,有些日子CopyQ是可见的:

复制可见

这在过去是不同的。

我认为显示这个窗口没有意义。您通常使用快捷方式打开剪贴板管理器。

如何再次隐藏此窗口?

我使用默认的 Ubuntu 20.04 Gnome 环境

application-switcher
  • 1 个回答
  • 156 Views
Martin Hope
guettli
Asked: 2021-01-12 03:26:33 +0800 CST

流浪者:'cpu_tlbstate' 未声明

  • 0

vagrant up在内核 5.8.0-36-generic 的 Ubuntu 20.04 上失败

我能做些什么来解决这个问题?

这是我当前的调试状态:

guettli@yoga15:~/projects/yourfirm$ vagrant up
The provider 'virtualbox' that was requested to back the machine
'default' is reporting that it isn't usable on this system. The
reason is shown below:

VirtualBox is complaining that the installation is incomplete. Please
run `VBoxManage --version` to see the error message which should contain
instructions on how to fix this error.
guettli@yoga15:~/projects/yourfirm$ VBoxManage --version

WARNING: The character device /dev/vboxdrv does not exist.
     Please install the virtualbox-dkms package and the appropriate
     headers, most likely linux-headers-generic.

     You will not be able to start VMs until this problem is fixed.
6.1.10_Ubuntur138449

https://stackoverflow.com/questions/60350358/how-do-i-resolve-the-character-device-dev-vboxdrv-does-not-exist-error-in-ubu

guettli@yoga15:~/projects/yourfirm$ LANG=C sudo dpkg-reconfigure virtualbox-dkms 

------------------------------
Deleting module version: 6.1.10
completely from the DKMS tree.
------------------------------
Done.
Loading new virtualbox-6.1.10 DKMS files...
Building for 5.8.0-36-generic
Building initial module for 5.8.0-36-generic
ERROR: Cannot create report: [Errno 17] File exists: '/var/crash/virtualbox-dkms.0.crash'
Error! Bad return status for module build on kernel: 5.8.0-36-generic (x86_64)
Consult /var/lib/dkms/virtualbox/6.1.10/build/make.log for more information.
guettli@yoga15:~/projects/yourfirm$ cat /var/lib/dkms/virtualbox/6.1.10/build/make.log
DKMS make.log for virtualbox-6.1.10 for kernel 5.8.0-36-generic (x86_64)
Mon Jan 11 11:50:25 CET 2021
make: Entering directory '/usr/src/linux-headers-5.8.0-36-generic'
  CC [M]  /var/lib/dkms/virtualbox/6.1.10/build/vboxdrv/linux/SUPDrv-linux.o
  CC [M]  /var/lib/dkms/virtualbox/6.1.10/build/vboxdrv/SUPDrv.o
  CC [M]  /var/lib/dkms/virtualbox/6.1.10/build/vboxdrv/SUPDrvGip.o
  CC [M]  /var/lib/dkms/virtualbox/6.1.10/build/vboxdrv/SUPDrvSem.o
  CC [M]  /var/lib/dkms/virtualbox/6.1.10/build/vboxdrv/SUPDrvTracer.o
In file included from ./include/asm-generic/percpu.h:7,
                 from ./arch/x86/include/asm/percpu.h:556,
                 from ./arch/x86/include/asm/preempt.h:6,
                 from ./include/linux/preempt.h:78,
                 from ./include/linux/spinlock.h:51,
                 from /var/lib/dkms/virtualbox/6.1.10/build/vboxdrv/linux/../SUPDrvInternal.h:79,
                 from /var/lib/dkms/virtualbox/6.1.10/build/vboxdrv/linux/SUPDrv-linux.c:32:
/var/lib/dkms/virtualbox/6.1.10/build/vboxdrv/linux/SUPDrv-linux.c: In function 'supdrvOSChangeCR4':
/var/lib/dkms/virtualbox/6.1.10/build/vboxdrv/linux/SUPDrv-linux.c:760:38: error: 'cpu_tlbstate' undeclared (first use in this function); did you mean 'cpuhp_state'?
  760 |     RTCCUINTREG uOld = this_cpu_read(cpu_tlbstate.cr4);
      |                                      ^~~~~~~~~~~~
./include/linux/percpu-defs.h:318:9: note: in definition of macro '__pcpu_size_call_return'
  318 |  typeof(variable) pscr_ret__;     \
      |         ^~~~~~~~
/var/lib/dkms/virtualbox/6.1.10/build/vboxdrv/linux/SUPDrv-linux.c:760:24: note: in expansion of macro 'this_cpu_read'
  760 |     RTCCUINTREG uOld = this_cpu_read(cpu_tlbstate.cr4);
      |                        ^~~~~~~~~~~~~
/var/lib/dkms/virtualbox/6.1.10/build/vboxdrv/linux/SUPDrv-linux.c:760:38: note: each undeclared identifier is reported only once for each function it appears in
  760 |     RTCCUINTREG uOld = this_cpu_read(cpu_tlbstate.cr4);
      |                                      ^~~~~~~~~~~~
./include/linux/percpu-defs.h:318:9: note: in definition of macro '__pcpu_size_call_return'
  318 |  typeof(variable) pscr_ret__;     \
      |         ^~~~~~~~
/var/lib/dkms/virtualbox/6.1.10/build/vboxdrv/linux/SUPDrv-linux.c:760:24: note: in expansion of macro 'this_cpu_read'
  760 |     RTCCUINTREG uOld = this_cpu_read(cpu_tlbstate.cr4);
      |                        ^~~~~~~~~~~~~
make[2]: *** [scripts/Makefile.build:290: /var/lib/dkms/virtualbox/6.1.10/build/vboxdrv/linux/SUPDrv-linux.o] Error 1
make[2]: *** Waiting for unfinished jobs....
make[1]: *** [scripts/Makefile.build:519: /var/lib/dkms/virtualbox/6.1.10/build/vboxdrv] Error 2
make: *** [Makefile:1780: /var/lib/dkms/virtualbox/6.1.10/build] Error 2
make: Leaving directory '/usr/src/linux-headers-5.8.0-36-generic'

https://www.google.com/search?q=%27cpu_tlbstate%27+未声明

https://www.virtualbox.org/ticket/19644

这些软件包都是最新的:

guettli@yoga15:~/projects/yourfirm$ dpkg -l virtualbox
ii  virtualbox     6.1.10-dfsg-1~ubuntu1.20.04.1 amd64        x86 virtualization solution - base binaries

guettli@yoga15:~/projects/yourfirm$ dpkg -l virtualbox-dkms
ii  virtualbox-dkms 6.1.10-dfsg-1~ubuntu1.20.04.1 amd64        x86 virtualization solution - kernel module sources for dkms

AFAIK Virtualbox 6.1.16 可以解决这个问题,但这还不可用:

https://packages.ubuntu.com/search?keywords=virtualbox

virtualbox
  • 1 个回答
  • 381 Views
Martin Hope
guettli
Asked: 2020-12-21 05:46:04 +0800 CST

从 DigiKam 到 WhatsApp?

  • 3

我想通过 WhatsApp 发送我在 DigiKam 中看到的图像。

最简单的方法是什么?

从数码相机到whatsapp

whatsapp digikam
  • 4 个回答
  • 469 Views
Martin Hope
guettli
Asked: 2020-09-01 00:23:01 +0800 CST

如果 LAN 已连接,请禁用 WiFi

  • 14

几天前我安装了 Ubuntu 20.04。大多数事情工作得很好。

但是如果我通过 LAN 连接,我会一次又一次地收到 WiFi 无法连接的警告。

这根本不符合逻辑。

如果我有 LAN,那么我不需要 WiFi。

当然我可以手动禁用它,但是默认的自动化就可以了。

我能做些什么来解决这个问题?

networking wireless
  • 1 个回答
  • 4794 Views
Martin Hope
guettli
Asked: 2020-08-14 10:30:16 +0800 CST

在 Ubuntu 20.04 上增加鼠标光标大小

  • 11

过去dconf-editor可以用来改变光标大小。

我安装了 Ubuntu 20.04。我将值更改为64rebooted,但光标的大小仍然没有改变。

如何在 Ubuntu 20.04 上增加光标大小?

cursor
  • 3 个回答
  • 8715 Views
Martin Hope
guettli
Asked: 2020-02-02 05:37:58 +0800 CST

Google Hangouts 视频通话:极端抖动

  • 3

今天我参加了一个使用 Chromium 的 Google Hangout 视频会议。质量非常低。换句话说,无法使用。

这不是 wifi 连接。我带着一本mac book参加了同一个会议,那里的质量很好。我在两分钟内切换了两次:Ubuntu 笔记本电脑(无法使用)、Mac(良好)、Ubuntu 笔记本电脑(无法使用)、Mac(良好)。

ubuntu 笔记本电脑变得非常慢。在浏览器和终端之间切换需要几分钟。

版本:Chromium 79.0.3945.79,在 Ubuntu 18.04(64 位)上运行

这是lshw我笔记本电脑的输出:https ://pastebin.com/uw8aCbGQ

我的 ubuntu 笔记本电脑质量非常低的原因可能是什么?

video chromium google-hangouts
  • 1 个回答
  • 357 Views
Martin Hope
guettli
Asked: 2019-12-10 05:29:48 +0800 CST

所有用户的别名

  • 7

我创建了一个这个文件:/etc/profile.d/pycharm_alias.sh

startPyCharm() {...

}

alias py=startPyCharm

我重新启动了 PC,但别名不可用:

===> alias
...empty

如果我通过 ssh 登录到 PC,则别名可用:

===> ssh root@localhost
..
root@pc:~# alias
alias py='startPyCharm'

如何为 ubuntu linux 系统的所有用户提供别名?

我们使用 bash shell。

environment-variables bashrc alias
  • 5 个回答
  • 2165 Views
Martin Hope
guettli
Asked: 2019-10-10 23:42:31 +0800 CST

Firefox:删除包含 /foo/ 的历史记录

  • 4

我想删除所有包含/424/.

我可以列出所有匹配的条目:

在此处输入图像描述

但是我找不到一次删除所有这些条目的方法。

有没有办法一次删除所有包含一个术语的条目?

firefox browser
  • 1 个回答
  • 122 Views
Martin Hope
guettli
Asked: 2019-06-25 00:38:41 +0800 CST

wiki.ubuntu.com 上非常过时的页面:你能做什么?

  • 6

我在 wiki.ubuntu.com 上发现了一个非常过时的页面:

https://wiki.ubuntu.com/ScreenCasts/Istanbul

“伊斯坦布尔”截屏软件看起来已经死了。主页已消失,自 2007 年以来未更新。

wiki 页面受到保护。我不能删除它。

我可以做些什么来清理 wiki?

(整个区域(https://wiki.ubuntu.com/ScreenCasts/)已过时。Kazam 工作正常)。

ubuntu-wiki
  • 1 个回答
  • 199 Views
Martin Hope
guettli
Asked: 2019-03-15 00:42:43 +0800 CST

像Android“键盘”这样的单词预测

  • 4

有没有办法像在 android 上一样进行单词预测?

就像在这个屏幕截图上一样:

这将大大提高在 Ubuntu 上的打字速度。

我在这里需要它:

  • 雷鸟
  • 浏览器文本区域
  • 编辑

所需功能:

  • 需要在线和离线工作(没有互联网连接)

更新

我为这个问题提供了赏金,但仍然没有答案。估计桌面快不行了。我想迟早我会使用 android 而不是 ubuntu。

keyboard shortcuts auto-completion
  • 3 个回答
  • 1953 Views
Martin Hope
guettli
Asked: 2019-02-10 00:23:46 +0800 CST

无头音乐中心

  • 0

我有一台运行 Ubuntu 18.04 的小型 PC,它通常没有连接到显示器。这是一块UpBoard(详情)

我将音频输出连接到我的放大器。

如果我将显示器连接到 upBoard,播放音乐就可以了。

我的目标:在无头模式下使用 upBoard。我想用一些 android 设备选择音乐,然后 upBoard 应该播放我选择的歌曲。

我看了看 kodi,但这似乎是用于电视输出(不是无头)。

我不确定需要哪种软件..

  • 上板?
  • 对于安卓设备?

我要播放的音频文件在 UpBoard 上,而不是在 android 设备上。

sound pulseaudio music home-theatre kodi
  • 1 个回答
  • 746 Views
Martin Hope
guettli
Asked: 2018-12-22 06:56:55 +0800 CST

从 LibreOffice 复制到 CKEditor

  • 2

如果我将 LibreOffice 表(电子表格,而不是编写器)复制到 CKEDitor4,它会复制并粘贴图像。

使用 CKEditor5 复制表格。

有没有办法让它与 CKEditor4 一起工作?

https://ckeditor.com/ckeditor-4/demo/

https://ckeditor.com/ckeditor-5/demo/

版本:

  • Ubuntu 18.04
  • LibreOffice 6.0.7.3
  • 火狐 64.0
libreoffice paste
  • 1 个回答
  • 207 Views

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