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Início / coding / Perguntas / 76921533
Accepted
Vinograd
Vinograd
Asked: 2023-08-17 20:27:48 +0800 CST2023-08-17 20:27:48 +0800 CST 2023-08-17 20:27:48 +0800 CST

Erro de definição múltipla ao criar projeto SFML com CMAKE

  • 772

Estou usando uma biblioteca estática. Mas quando quero criar uma biblioteca SHARED, não consigo criar o projeto, pois recebo "vários erros de definição".

Biblioteca CMake:

add_library(arcade-lib SHARED
        src/button.cpp
        src/menu.cpp
        src/random.cpp)

target_include_directories(arcade-lib PUBLIC include)
target_link_libraries(arcade-lib PRIVATE sfml-window sfml-graphics)

CMake executável:

add_executable(snake-game WIN32 snake-game.cpp
        src/field.cpp
        src/food.cpp
        src/level.cpp
        src/menu.cpp
        src/snake.cpp)

target_link_libraries(snake-game PRIVATE arcade-lib sfml-graphics sfml-window sfml-system sfml-main)
target_include_directories(snake-game PRIVATE include)

Eu entendo que o problema é que a biblioteca SFML é incluída 2 vezes. Mas se eu remover a biblioteca SFML em um dos projetos, os arquivos de cabeçalho pararão de ver SFML, pois essa biblioteca executável usa SFML. Como então ser?

Breve mensagem de erro:

cmd.exe /C "cd . && C:\PROGRA~1\JETBRA~1\CLION2~1.2\bin\mingw\bin\G__~1.EXE -g -static -static-libgcc  -mwindows snake-game/CMakeFiles/snake-game.dir/snake-game.cpp.obj snake-game/CMakeFiles/snake-game.dir/src/field.cpp.obj snake-game/CMakeFiles/snake-game.dir/src/food.cpp.obj snake-game/CMakeFiles/snake-game.dir/src/level.cpp.obj snake-game/CMakeFiles/snake-game.dir/src/menu.cpp.obj snake-game/CMakeFiles/snake-game.dir/src/snake.cpp.obj snake-game/CMakeFiles/snake-game.dir/src/witch_level.cpp.obj -o snake-game\bin\snake-game.exe -Wl,--out-implib,snake-game\lib\libsnake-game.dll.a -Wl,--major-image-version,0,--minor-image-version,0  arcade-games-lib/libarcade-lib.dll.a  C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-graphics-s-d.a  C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-window-s-d.a  C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-system-s-d.a  C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-main-d.a  -lOpenGL32  -lwinmm  -lgdi32  C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libfreetype.a  -lkernel32 -luser32 -lgdi32 -lwinspool -lshell32 -lole32 -loleaut32 -luuid -lcomdlg32 -ladvapi32 && cd ."
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-graphics-s-d.a(Color.cpp.obj): in function `sf::Color::Color(unsigned char, unsigned char, unsigned char, unsigned char)':
D:/Programming/C++/Contrib/SFML/src/SFML/Graphics/Color.cpp:60: multiple definition of `sf::Color::Color(unsigned char, unsigned char, unsigned char, unsigned char)'; arcade-games-lib/libarcade-lib.dll.a(d000781.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-graphics-s-d.a(Transformable.cpp.obj): in function `sf::Transformable::~Transformable()':
D:/Programming/C++/Contrib/SFML/src/SFML/Graphics/Transformable.cpp:49: multiple definition of `sf::Transformable::~Transformable()'; arcade-games-lib/libarcade-lib.dll.a(d000482.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-graphics-s-d.a(Transformable.cpp.obj): in function `sf::Transformable::setPosition(float, float)':
D:/Programming/C++/Contrib/SFML/src/SFML/Graphics/Transformable.cpp:56: multiple definition of `sf::Transformable::setPosition(float, float)'; arcade-games-lib/libarcade-lib.dll.a(d000466.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-graphics-s-d.a(Transformable.cpp.obj): in function `sf::Transformable::setPosition(sf::Vector2<float> const&)':
D:/Programming/C++/Contrib/SFML/src/SFML/Graphics/Transformable.cpp:66: multiple definition of `sf::Transformable::setPosition(sf::Vector2<float> const&)'; arcade-games-lib/libarcade-lib.dll.a(d000465.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-graphics-s-d.a(Transformable.cpp.obj): in function `sf::Transformable::setOrigin(sf::Vector2<float> const&)':
D:/Programming/C++/Contrib/SFML/src/SFML/Graphics/Transformable.cpp:112: multiple definition of `sf::Transformable::setOrigin(sf::Vector2<float> const&)'; arcade-games-lib/libarcade-lib.dll.a(d000475.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-graphics-s-d.a(Transformable.cpp.obj): in function `sf::Transformable::getPosition() const':
D:/Programming/C++/Contrib/SFML/src/SFML/Graphics/Transformable.cpp:119: multiple definition of `sf::Transformable::getPosition() const'; arcade-games-lib/libarcade-lib.dll.a(d001252.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-graphics-s-d.a(Shape.cpp.obj): in function `sf::Shape::~Shape()':
D:/Programming/C++/Contrib/SFML/src/SFML/Graphics/Shape.cpp:57: multiple definition of `sf::Shape::~Shape()'; arcade-games-lib/libarcade-lib.dll.a(d000823.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-graphics-s-d.a(Shape.cpp.obj): in function `sf::Shape::setFillColor(sf::Color const&)':
D:/Programming/C++/Contrib/SFML/src/SFML/Graphics/Shape.cpp:101: multiple definition of `sf::Shape::setFillColor(sf::Color const&)'; arcade-games-lib/libarcade-lib.dll.a(d000810.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-graphics-s-d.a(Shape.cpp.obj): in function `sf::Shape::setOutlineColor(sf::Color const&)':
D:/Programming/C++/Contrib/SFML/src/SFML/Graphics/Shape.cpp:116: multiple definition of `sf::Shape::setOutlineColor(sf::Color const&)'; arcade-games-lib/libarcade-lib.dll.a(d000813.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-graphics-s-d.a(Shape.cpp.obj): in function `sf::Shape::setOutlineThickness(float)':
D:/Programming/C++/Contrib/SFML/src/SFML/Graphics/Shape.cpp:131: multiple definition of `sf::Shape::setOutlineThickness(float)'; arcade-games-lib/libarcade-lib.dll.a(d000816.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-graphics-s-d.a(Shape.cpp.obj): in function `sf::Shape::getGlobalBounds() const':
D:/Programming/C++/Contrib/SFML/src/SFML/Graphics/Shape.cpp:153: multiple definition of `sf::Shape::getGlobalBounds() const'; arcade-games-lib/libarcade-lib.dll.a(d001330.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-graphics-s-d.a(RectangleShape.cpp.obj): in function `sf::Vector2<float>::Vector2()':
D:/Programming/C++/Contrib/SFML/src/SFML/Graphics/RectangleShape.cpp:35: multiple definition of `sf::RectangleShape::RectangleShape(sf::Vector2<float> const&)'; arcade-games-lib/libarcade-lib.dll.a(d000485.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-graphics-s-d.a(RectangleShape.cpp.obj): in function `sf::RectangleShape::setSize(sf::Vector2<float> const&)':
D:/Programming/C++/Contrib/SFML/src/SFML/Graphics/RectangleShape.cpp:43: multiple definition of `sf::RectangleShape::setSize(sf::Vector2<float> const&)'; arcade-games-lib/libarcade-lib.dll.a(d000484.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-graphics-s-d.a(RectangleShape.cpp.obj): in function `sf::RectangleShape::getSize() const':
D:/Programming/C++/Contrib/SFML/src/SFML/Graphics/RectangleShape.cpp:51: multiple definition of `sf::RectangleShape::getSize() const'; arcade-games-lib/libarcade-lib.dll.a(d001259.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-graphics-s-d.a(Text.cpp.obj): in function `sf::Text::Text(sf::String const&, sf::Font const&, unsigned int)':
D:/Programming/C++/Contrib/SFML/src/SFML/Graphics/Text.cpp:99: multiple definition of `sf::Text::Text(sf::String const&, sf::Font const&, unsigned int)'; arcade-games-lib/libarcade-lib.dll.a(d000561.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-graphics-s-d.a(Text.cpp.obj): in function `sf::Text::setFillColor(sf::Color const&)':
D:/Programming/C++/Contrib/SFML/src/SFML/Graphics/Text.cpp:194: multiple definition of `sf::Text::setFillColor(sf::Color const&)'; arcade-games-lib/libarcade-lib.dll.a(d000550.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-graphics-s-d.a(Font.cpp.obj): in function `sf::Font::Font()':
D:/Programming/C++/Contrib/SFML/src/SFML/Graphics/Font.cpp:87: multiple definition of `sf::Font::Font()'; arcade-games-lib/libarcade-lib.dll.a(d000533.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-graphics-s-d.a(Font.cpp.obj): in function `sf::Font::~Font()':
D:/Programming/C++/Contrib/SFML/src/SFML/Graphics/Font.cpp:127: multiple definition of `sf::Font::~Font()'; arcade-games-lib/libarcade-lib.dll.a(d000536.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-graphics-s-d.a(Font.cpp.obj): in function `sf::Font::loadFromFile(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)':
D:/Programming/C++/Contrib/SFML/src/SFML/Graphics/Font.cpp:142: multiple definition of `sf::Font::loadFromFile(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)'; arcade-games-lib/libarcade-lib.dll.a(d000516.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-graphics-s-d.a(RenderTarget.cpp.obj): in function `sf::RenderTarget::clear(sf::Color const&)':
D:/Programming/C++/Contrib/SFML/src/SFML/Graphics/RenderTarget.cpp:173: multiple definition of `sf::RenderTarget::clear(sf::Color const&)'; arcade-games-lib/libarcade-lib.dll.a(d000430.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-graphics-s-d.a(RenderTarget.cpp.obj): in function `sf::RenderTarget::draw(sf::Drawable const&, sf::RenderStates const&)':
D:/Programming/C++/Contrib/SFML/src/SFML/Graphics/RenderTarget.cpp:267: multiple definition of `sf::RenderTarget::draw(sf::Drawable const&, sf::RenderStates const&)'; arcade-games-lib/libarcade-lib.dll.a(d000429.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-window-s-d.a(Window.cpp.obj): in function `sf::Window::create(sf::VideoMode, sf::String const&, unsigned int)':
D:/Programming/C++/Contrib/SFML/src/SFML/Window/Window.cpp:73: multiple definition of `sf::Window::create(sf::VideoMode, sf::String const&, unsigned int)'; arcade-games-lib/libarcade-lib.dll.a(d000932.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-window-s-d.a(Window.cpp.obj): in function `sf::Window::close()':
D:/Programming/C++/Contrib/SFML/src/SFML/Window/Window.cpp:155: multiple definition of `sf::Window::close()'; arcade-games-lib/libarcade-lib.dll.a(d000931.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-window-s-d.a(Window.cpp.obj): in function `sf::Window::setFramerateLimit(unsigned int)':
D:/Programming/C++/Contrib/SFML/src/SFML/Window/Window.cpp:184: multiple definition of `sf::Window::setFramerateLimit(unsigned int)'; arcade-games-lib/libarcade-lib.dll.a(d000929.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-window-s-d.a(Window.cpp.obj): in function `sf::Window::display()':
D:/Programming/C++/Contrib/SFML/src/SFML/Window/Window.cpp:216: multiple definition of `sf::Window::display()'; arcade-games-lib/libarcade-lib.dll.a(d000936.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-window-s-d.a(WindowBase.cpp.obj): in function `sf::WindowBase::isOpen() const':
D:/Programming/C++/Contrib/SFML/src/SFML/Window/WindowBase.cpp:157: multiple definition of `sf::WindowBase::isOpen() const'; arcade-games-lib/libarcade-lib.dll.a(d001230.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-window-s-d.a(WindowBase.cpp.obj): in function `sf::WindowBase::pollEvent(sf::Event&)':
D:/Programming/C++/Contrib/SFML/src/SFML/Window/WindowBase.cpp:164: multiple definition of `sf::WindowBase::pollEvent(sf::Event&)'; arcade-games-lib/libarcade-lib.dll.a(d000370.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-window-s-d.a(WindowBase.cpp.obj): in function `sf::WindowBase::hasFocus() const':
D:/Programming/C++/Contrib/SFML/src/SFML/Window/WindowBase.cpp:303: multiple definition of `sf::WindowBase::hasFocus() const'; arcade-games-lib/libarcade-lib.dll.a(d001232.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-window-s-d.a(VideoMode.cpp.obj): in function `sf::VideoMode::VideoMode(unsigned int, unsigned int, unsigned int)':
D:/Programming/C++/Contrib/SFML/src/SFML/Window/VideoMode.cpp:47: multiple definition of `sf::VideoMode::VideoMode(unsigned int, unsigned int, unsigned int)'; arcade-games-lib/libarcade-lib.dll.a(d001040.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-window-s-d.a(VideoMode.cpp.obj): in function `sf::VideoMode::getDesktopMode()':
D:/Programming/C++/Contrib/SFML/src/SFML/Window/VideoMode.cpp:58: multiple definition of `sf::VideoMode::getDesktopMode()'; arcade-games-lib/libarcade-lib.dll.a(d001038.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-system-s-d.a(Clock.cpp.obj): in function `sf::Clock::Clock()':
D:/Programming/C++/Contrib/SFML/src/SFML/System/Clock.cpp:40: multiple definition of `sf::Clock::Clock()'; arcade-games-lib/libarcade-lib.dll.a(d000770.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-system-s-d.a(Clock.cpp.obj): in function `sf::Clock::restart()':
D:/Programming/C++/Contrib/SFML/src/SFML/System/Clock.cpp:55: multiple definition of `sf::Clock::restart()'; arcade-games-lib/libarcade-lib.dll.a(d000769.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-system-s-d.a(String.cpp.obj): in function `sf::String::String(char const*, std::locale const&)':
D:/Programming/C++/Contrib/SFML/src/SFML/System/String.cpp:68: multiple definition of `sf::String::String(char const*, std::locale const&)'; arcade-games-lib/libarcade-lib.dll.a(d000892.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-system-s-d.a(String.cpp.obj): in function `sf::String::String(sf::String const&)':
D:/Programming/C++/Contrib/SFML/src/SFML/System/String.cpp:129: multiple definition of `sf::String::String(sf::String const&)'; arcade-games-lib/libarcade-lib.dll.a(d000898.o):(.text+0x0): first defined here
C:\Program Files\JetBrains\CLion 2022.3.2\bin\mingw\bin/ld.exe: C:/projects/snake-game/arcade-games/sfml/MinGW/lib/libsfml-system-s-d.a(Time.cpp.obj): in function `sf::Time::asSeconds() const':
D:/Programming/C++/Contrib/SFML/src/SFML/System/Time.cpp:46: multiple definition of `sf::Time::asSeconds() const'; arcade-games-lib/libarcade-lib.dll.a(d001298.o):(.text+0x0): first defined here
collect2.exe: error: ld returned 1 exit status
c++
  • 1 1 respostas
  • 31 Views

1 respostas

  • Voted
  1. Best Answer
    Botje
    2023-08-17T21:15:23+08:002023-08-17T21:15:23+08:00

    Torne os vários alvos SFML dependências INTERFACE para que não sejam vinculados à sua biblioteca compartilhada:

    target_link_libraries(arcade-lib INTERFACE sfml-window sfml-graphics)
    
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